Hey there, visitor, welcome to my realm! I am Brian Ernst, aspiring video game programmer. At the moment I’m trying to learn as many of the intricacies of C++ that I can, trying to get more involved at StackOverflow to help me there, and to also learn to become better at mentoring others. I’ve been programming in C++ I guess for about 3 years now, though only 2 of those years have been really serious, starting with my employment at 1st Playable Productions, which sparked my interest.
Besides C++, I have a passion for learning in general, so I like researching varying topics, and at times enjoy picking up new programming or scripting languages to try. I also like doing research in wide areas, from game-play, to mathematics, physics, animation, graphics, tools, event systems, threading, networking, controls, helper libraries (strings, math, etc.), etc. I’ve been doing research on engine design and development, and am working on a cross-platform that I call Warp, which is still in it’s alpha phase as I do further research.
So, I must get this out of the way: I’m a senior at Rochester Institute of Technology who’s about to graduate in May of 2011, and I’m eager looking at SMU Guildhall for graduate school, or trying to find a cool job in the gaming industry.
Alas, the industry is very competitive, so I’m going to have to work hard to try to put myself out there and show how hard of a worker I am. I’m going to start doing this by putting more effort into my blog, making useful posts and tutorials so other people will be attracted to my site as a useful resource. My time as a student is time consuming, so I’m afraid I have limited time to devote to it, so hopefully over the summer I will be able spruce up my blog, including a new layout designed by me.
I do have tutorials I want to make, the reason for them is to simplify a topic that took me too much research to find out because of over-complicated resources out there; for instance, path-finding, specifically A*. A* is a really simple concept once you understand it, and many of the resources I found, even the best, didn’t explain A* in a really simple non-convoluted way. So, I want to try to make it easier for others to pick up topics that I thought weren’t taught to me in the best way possible.
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